Technology has transformed the world over the past years but that change didn’t occur without any consequences.

Even though there are some excellent advantages to living in a digital world, we also must think of some of the bad ways technology has transformed our lives. Few things come close to its huge influence in our every day lives.

The majority of us struggle with a number of bad outcomes of overusing the internet. The list below draws a few aspects of the huge and sometimes disadvantages of technology on our daily lives.

1. Technology impacts the quality of our sleep.

Technology has clearly influenced our sleeping habit. A lot of us are awake late at night because we are either chatting with our friends or playing pc games

It’s difficult to put electronic devices away even if we are already tired. How many of us are guilty of waking up in the middle of the night just to see what is going on in social media.

2. Technology makes us feeling isolated.

Being dependent on technology can make us feel isolated. A notable lack of human contact can even compromise our mental health. When a lot of our communications with others are online, we may even feel detached from humanity. In some cases, we don’t personally know our online friends.

3. Technology encourages a more inactive lifestyle.

This is one of the biggest downsides of existing in a digital world. Kids who play video games regularly and those who consume a huge amount of their time using their electronic devices don’t get sufficient exercise.

The improvements in the digital world result in having us stuck to our electronics, be it on the sofa watching TV or with a mobile device in our hand. What usually starts as an instant scroll through social media soon results in an all-night of browsing.

4. Technology is the most used source of amusement.

Having every solution in the world instantly at our fingertips is a large cause of diversion. It might be as basic as difficulties holding a conversation to trouble functioning without your mobile device.

Gaming, Health, Internet, Media